Chủ Nhật, 3 tháng 8, 2014

Siliconmicrodisplay ST1080 review part XVI : Playing Max Payne 3 in Tridef 3D on the ST1080 is the finest 3D gaming experience to date






There was I having purchased my 2nd version of Max Payne 3 on the PC, all 30 gigs downloaded and the game happily running on my X220T, connected to my ST1080. Thoughts began forming in my head, hmmh Max Payne, famous for bullet time, but also all those into and out of screen dives, slo mo spins, bullet shell casing ejections and now thanks to Rockstar amazingly gruesome Peckinpah blood splatter fx ( RIP Ernest !). And true enough the 100 inch 180g wearable display the ST1080 gave me for Max's adventures was easy to get lost in, even in 2D the 1080p res screen where Max was diving into and out of looked stunning,looking over Max's shoulder really looked like you were looking over Max's shoulder, with a 100 inch display the field of view is so large you are there in Rio,as far as you can be with today's tech though not in a virtual reality way! The effects, diving into and out of the screen are amazing when played with the ST1080. And what I always find impressive about the ST1080 is the fact the text in game is razor sharp,the video and game image flatter than Florida.


Great as the experience is,  wouldn't it be great if Max Payne 3  was in 3D after all the ST1080 is a 3D hmd..? But Rockstar have not given us an option for 3D, and  I don't have a Directx 12 Nvidia or AMD 3D enabled card I hear you say. Well I do but what I want to know is can I get a 3D gaming experience using an Intel HD3000 integrated GPU , in my X220T.  And then I recalled  Tridef ....




Within seconds I was experiencing the finest 3D gaming experience I have had using any device. Running Max Payne 3 using Tridef and the ST1080 the 3D is astonishing and the type of 3D is not set in stone by the developers, which is THE disadvantage of the few console 3D games out there, with Tridef 3D you can adjust every aspect of it to suit you and your hardware and by hardware I mean your eyes and brain and the way you as an individual best perceive 3D.


You can get a feel for the effect by setting your 3D viewer to top bottom mode and checking out the pics and videos on this post.   


But to feel the real effect you need to view the videos, see the pics and play the game using a siliconmicrodisplay ST1080 for 1080p cross talk free 3D bullet time heaven! And if you have a Sony HMZT1 gathering dust there is nothing to stop you checking out the efficacy of Tridef 3D in these pictures and videos, playing the game of course will be quite difficult for long periods of time. Using the ST1080 I have blogged about, taken pictures, recorded videos you see here and am playing Max Payne 3 in 3D ... this is what you call versatility and because the device is so light weight I can go at it for hours...

















With Max Payne 3 though I just used generic settings, with Direct 3D 60hz. To add a game to Tridef you just point it to the exe of your desired game ...simple. And it shows you love whether you are an AMD , Nvidia or Intel GPU owner...


Running Max Payne 3 through tridef on the ST1080 the user experiences totally cross talk free 3D, with layers of depth, we are not talking the gimmicky console 3D of the likes of Uncharted 3  or PC  Crysis 2 side by side where your gun and HUD is on one layer and everything else is background. You know that pop out story book effect only with 2 effective layers at best. With Tridef and the ST1080 I can see into the background, so the first stage in the Rio apartment, I can see its size spreading off into the distance, a hall way creates the perception that it is a hallway not just a tunnel of polygons drawn with perceptive. The moving characters seem to occupy their own layers within the world so characters actually appear nearer and further from each other.

The ST1080 I am using has no light blocker attached, this is the way I prefer to use it, I can keep in touch with my surroundings , and don't worry I am in a bright sunlit room  , but the picture on the ST1080 display does not wash out, unless of course you look directly into sunlight! Once again my two 30  inch monitors and my laptop screen are off saving power...


Let me explain more about how crosstalk free 3D changes the game. All bullet time sfx are enhanced so bullet casings fly out, empty magazines are thrown out, and when Max leaps back you move back too.  During his escapades Sam likes to leap a lot ,hit slomo and Sam is outside the screen ,  when airborne you now feel height , so in a gun fight on the helipad where you leap over 2 ruffians  you feel the height in your stomach , you feel the time it takes for Max to hit the ground again. This is what led me to leap off the building just to get the rush of Rio underneath... 


Max Payne has always been crying out to be played in 3D and all those dives into and out of the screen will floor you  when playing using the ST1080 in Tridef 3D just like they do to Max in the game ...


There is a laugh out line later in Rockstar's Max Payne, where Max's slo mo diving is mocked by a friendly character, you will know when you hear it , and it is nice to see a softco mature enough to mock their own work , as a result Max is a far lighter character than he was in his black leather jacket days. But his penchant for slow mo diving gives us one of the finest 3D gaming experiences yet. 


there are the Max Payne dive into screen moments


The first time I got to a roof top the first thing I did was jump off  in slo mo to feel the rush of the 3D, as you pan the camera to view the city underneath you will feel the height ...










dives back out of the screen








dives through glass into the screen








dives to the right  side








dives to the left





 The biggest jaw dropping moments come with the slo mo bullet cam ,




close ups of characters honouring Mr Peckinpah 






 and close ups of Max  , also all in game engine cut scenes are 3D too , characters occupying different layers so you notice they walk behind or in front of each other.




When it comes to 3D most people think of objects flying out of the screen, you get these moments with Max Payne 3 using the ST1080 ( even in none 3D they are more pronounced than on normal monitors), but it is foreground and background depth effects are what makes this one of the finest 3D gaming experiences  I have had. 

Distance perception is something you start to weave into your gaming when you play in 3D using the ST1080, as there is no cross talk and the image has a far larger sweet spot than with the HMZT1. On the HMZT1 the 3D works and image is clear in a small sweet spot only attainable after hours of Tony Stark esque experimentation and once you move the illusion is gone. With the ST1080 I see clearly from edge to edge and I can even bob my head along to the music . Back to the game:  Max has a unique CQC mechanic where he must close down enemies to take their ammo ...and so on, with the added depth perception you have with 3D on the ST1080 you feel the depth of any room or environment .Say you just emptied all but 2 bullets taking out the first 3 guys in the Rio appartment, there is another running behind the open plan kitchen, you need to close him down before he draws, in 2D you percieve this as a a bunch of polygons moving behind other polygons which you point at and shoot, in 3D on the ST1080 you feel every inch of that distance, can you make it to the cover of the kitchen?  Hit the slo mo and you feel the distance between you and the bad guy, and suddenly bits of kitchen are going John Woo in 3D all around you . Every little CQC encounter is enhanced when playing in 3D on the ST1080.  And the image is clear across the display so the illusion of 3D is maintained , you see into that Rio apartment ,as a result it feels more real than the smaller sweetspot laden HMZT1. 

With the ST1080 and Tridef looking at Max his coat tail is on a different layer to his back and head , when he pulls up a gun his hand IS further away , and the gun is yet further away. Behind him the hall stretches into the distance , you can feel it's length , so when you dive  you are diving into a hall not just into a gaming screen. If you leap above characters you feel the height too. 

















As I said before this is way beyond the feeble 2 layer cut out and pop out fx of some 3D console and PC games. 


All in all I have never experienced 3D this impressive in any other game and that is thanks to Tridef and the ST1080. 


Now Nvidia and co would have you buy large LCDs , wear active shutter glasses , play at extreme resolutions but melt your face when you sit down in front of your 3 30 inch LCDs with 24 fans cooling your dual GPU, dual CPU rig and you would still get cross talk, still see the bezels. 


This is why for me the ST1080 is a godsend , we have all learnt to use more portable lower power latptop form factor and now tablet form factor computers in place of our giant Rigs. The game you see me play here is with just an Intel HD3000 integrated GPU, on a X220T , a year or two ago it would be on my desktop with dual GPUS and monitors. A portable HMD like the ST1080 frees you from all that , you no longer have to sit in your gaming dungeon , you could be anywhere .. so if you want a dose of 3D gaming and do not want to shell out 3k on Alienware or the next Macbook Pro, know that with Tridef and even an integrated GPU you can have an excellent 3D gaming experience with the ST1080.


These days I cannot be bothered to play the 6 month rig upgrade , and millions out there do not even know what a rig is, L33T is dead baby, L33T is dead.


Currently smd are about to announce something relating to PC gaming 3D on the ST1080.


And this is my advice to smd, do not aim the 3D gaming aspect of the ST1080 just at the L33T crowd , this is where AMD and Nvidia have failed, with the likes of Tridef, and even in game 3D like the kind you find in Crysis 2, aim 3D gaming at the masses.The great advantage of PC gaming is there are 1000s of games ready to be enhanced by 3D.


I am hoping that smd can bundle the likes of Tridef with the ST1080, as this nifty little programme allows you to turn any game , or piece of media into 3D . And you can do it with Intel HD GPUS , which is going to be very handy for future Windows 8 Surface users.


Max Payne 3 in 3D is the finest 3D gaming experience I have had in all my testing across consoles and PC over the last 5 weeks of using the smd ST1080.


Hats off to Rockstar, they really know how to immerse you in any culture , be it Nico's Liberty City, the Wild West, or Max's Rio all through the medium of extreme violence of course.. If you are a PC gamer I recommend getting Max Payne 3 , Tridef and of course a ST1080 and trying the whole experience for yourself.  


I am going to concentrate on reviewing Tridef 3D with the ST1080 as I was not expecting this kind of experience , coming from all those console 3D enabled games , PC 3D gaming is in a league of it's own and now that I have covered all the console 3D games on the ST1080, it is time to get back to real gaming on the PC . 


And just think what actual gaming pc hardware could achieve with the ST1080.. if this is what you get with an Intel HD3000 and a X220T!




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