Hiển thị các bài đăng có nhãn bioshock. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn bioshock. Hiển thị tất cả bài đăng

Thứ Bảy, 20 tháng 12, 2014

BIOSHOCK INFINITE: IRRATIONAL LAY ON A 10 MINUTE TEASE ALLUDING TO GAMING BLISS




Prepare yourself for a totally jaw dropping experience as Irrational return to Bioshock duties with Bioshock Infinite , watch 10 whole minutes and then start stuffing  your preorder piggy bank
Oh and again this is jaw dropping stuff , so wear shades and a Hawaian shirt , or stroke the nearest white cat you have at hand whilst you watch gaming evolve before your eyes :







x
Pre orders are only for those with the patience of Job , the release date is set to be Dec 31 2012 . 


Remember to be good for Santa !

and for collectors the non Irrational coded Bioshock 2 is still out there !
check it out below , 
















Irrational classics








IRRATIONAL GAMES,LOOKING GLASS AND Warren Spector




1 SET OF BIOSHOCK COLLECTORS EDITION WITH BIG DADDY + BIOSHOCK 2 COLLECTORS EDITION AVAILABLE NOW 


BUY NOW FROM THEGAMEVEDA EBID STORE


OR CHECKOUT MORE BIOSHOCK DEALS BELOW






NEW AND SEALED 
COLLECTORS EDITION BOX SET 

BioShock 2 game
12" vinyl LP with BioShock orchestral score
Audio CD with BioShock 2 orchestral score
3 vintage Rapture advertisement posters (rolled)
BioShock 2 164-page hardback artbook

insured delivery 









ROLEPLAYING CLASSICS













BUY NOW FROM THE GAME VEDA EBAY STORE






Thứ Hai, 10 tháng 11, 2014

STEAM 2K SALE BRINGS BIOSHOCK 1 AND 2 AT 75% OFF FOR 24 HOURS








Little sisters , and Big Daddies , all the fun of Bioshock 1 and 2 75% off for 24 hours on Steam , if there is anyone out there still to yet experience the finest  Art Deco in a video game series ever , then this is your chance put down that art deco coffee table book and start living your dream or should that be nightmare with the good folks of Rapture....

The first Bioshock is the classic with links to coding legends Looking Glass , you haven't lived unless you played Terra Nova , System Shock , and the Thief series

   


IRRATIONAL GAMES,LOOKING GLASS AND Warren Spector














this content is © and originated from thegameveda http://the-games-veda.blogspot.com/  if you are reading it from any other site that has not provided a link back it has been leached 

Thứ Hai, 21 tháng 7, 2014

Dishonored: playing in 2D vs 3D on the siliconmicrodisplay ST1080




It is nice to be surprised once in a while in the jaded world of sequel ridden games releases. 2012 for me largely all the surprises have come from Indie developers .. that is until Dishonored unlocked on my Steam account. 




You can tell when the video game season is here from the number of official reviews for games released before the actual reviewed game releases. So we have had to wait reading canned reviews for several days whilst Dishonored waited to be unlocked on our Steam accounts.. This is usually a sign of fear on developers parts,but in Dishonored`s case they need not have been afraid, this game is going to feed the needs of Looking Glass fans long suffering without any more Thief or Bioshock for that matter ... Here is a little of the start of play...running at 1024 768 on Windows 8 Intel HD3000 i7 Lenovo X220T ..you get around 30fps ..so lets see how it plays in 2D first. ...






Playing in 2D on a 100 inch hmd screen is cool, but let's face it ...it`s not Danny Zuco .. slick back your greaser hair ..Sandy that`s my name don`t waste it ... cool now is it ..? No hip daddyos ... the way to play Dishonored is in 3D without ghosting on a 100 inch 1080p display like the ST1080 ..set your 3D display to top bottom to view the magic in the video below:




Dishonored's world reaches and plummets great vertical heights and depths, it looks nice in 2D, it will floor you, make you gasp in 3D ... 

Here is an example we look up and see a high high ceiling early on in the game in 2d


it looketh high no? Now lets try a 3D looksee : At this point in the game you are scaling a chain up one of those vertical shafts and in 3D you FEEL the height above you ....



and below you : 


and above you 





And in front of you stretching out into the screen... 






Playing in 3D greatly riffs off Dishonored`s penchant for using height or verticality ( made up word to cope with describing games such as Crackdown)  and much like a first time tourist in New York you spend a lot of your 3D gaming time looking up and damaging your neck in this game .. you can see me do it in the video below.. but it adds greatly to the experience of playing this game and you really get to appreciate the talent behind designing these levels, in Dishonored going vertical is a gaming mechanic and playing in 3D just makes it even more awesome when you leap down and take out a bad guy from 30ft above..

Foreground effects too are enhanced, ok so there is the staple separation of you weapon wielding hands and hud from the background in 2D it looks like this ..



and in 3D : 


so deska :


und so 


dozo: 






Und so we have the expected separation of yourself from the background ,but that does not a true 3D gaming experience make ,these shots should make you feel the depth too that you get when playing Dishonored in 3D . 

However what makes Dishonored such great game to play in 3D is that detailed environment , the vertiginous and deep level and even more important claustrophobic level design, check out this simple scene where we look down through a metal railing floor at a plague of rats about to .. ok that would spoil it.. no just check out how the metal grail occupies a completely different layer to the rats below  you can feel the distance ..you are walking above them when playing in 3D 



Playing in 3D enhances your immersion in the game world , 

so you feel more claustrophobic



the darkness has a depth to it 




as does the light 





and the nice people and places you visit ... 





( you can see the effect on the bad people you meet in the video above)

Playing Dishonored is thus impressive using Tridef 3D generic settings, this is my first play captured with FRAPS ... the game is running on just Intel HD3000 power .. which reminds me I have to go back and try System Shock, Bio Shock and the Thief series in 3D ... 

The game like Max Payne 3 defaults to an above below 3D setting if you have a 3D viewing device set it to top/bottom to view the pictures  and video of actual gameplay in 3D, note this is recorded live, 3D was not added later !  The Intel HD3000 continues to surprise me .. playing 3D games from a ultra portable like the Lenovo X220T connected to a 180g portable display like the ST1080 which gives me a 100 inch 3D 1080p view ...well that is the reason my gaming rig still sits unassembled ...... I do not need it ... !

As for Dishonored, you may have heard it is similar to System Shock, Deus Ex ( the JC Denton in a black trench coat one) or Bioshock or Thief even... Yes it does have similarities , but Dishonored is far more organic and this is the way so called open game play games need to evolve. You see in System Shock or Deus Ex you had choices ..but they were set  you could a) hack a door b) sneak past a guard c) fight and you would pretty much be aware of these choices every time you moved up to a door or enemy.Then you would go through your a,b,c of action power up loot and move on... 

In Dishonored everything is far more organic you make your decisions and you chose your course of action on the fly .. as events happen and you change your mind .. just take a look at me playing the game for the first time .. I am not consciously choosing to switch from stealth to action or vice versa, it just seems to happen and flow a lot more than it does in other games . This makes your experience quite different when playing Dishonored, than that say of Assassins Creed which has you move from a to b to stab c and run off .. just take a look at the video and see how many different ways of attacking each obstacle the game gets you involved in.. it`s as if they tapped into your gamers intuition... you want to try something ?You want to suddenly shift from creeping around to all out berserker mode? Dishonored will let you ... and playing in 3D I can tell you is the only to way to play and experience total immersion..well as possible as that is with todays tech. 

It`s 2012 and we game from Steam or the Cloud on ultra portables with integrated gpus , there are cobwebs in my gaming rig from lack of use, the heat of the sun 30 inch LCDs are off too .. as I am playing on a 100 inch virtual 3D screen in ghost free 3D which I am wearing ...!  

While casual console to pc migrants are purchasing their first brightly coloured ( soon to be confined to tweeting/facebook duty) gaming rigs ..the PC gamer is evolving and moving on ...come on Palmer get me my Oculus Rift soon... When you get hold of your first gaming 3D hmd the first thing you going to find yourself doing is gaming away from your rig more and more .. 

Not quite Gibson but we are getting there..in fact in many ways we are beyond that vision of the future .. and without the need for Panther Moderns ... thank the maker...!

So gamers light those hmds if you got them free yourself from your desktop and dive in to the 3D gaming extravaganza that is Dishonored using Tridef 3D.. and boy do I hate not spelling it Dishonoured .. 


Get Dishonored from Zavvi in the UK now 

Dishonored on Amazon UK


















this content is © and originated from thegameveda http://the-games-veda.blogspot.com/  if you are reading it from any other site that has not provided a link back it has been leached 

Thứ Tư, 16 tháng 7, 2014

Download Bioshock free from Gamefly







More competition for our gaming money is always welcome especially when a new digital delivery service launches with an offer of totally free games. So if you have yet to own the PC version of Bioshock head on over to Gamefly and get yours for free.. gives new meaning to free to play ..





this content is © and originated from thegameveda http://the-games-veda.blogspot.com/  if you are reading it from any other site that has not provided a link back it has been leached 

Thứ Sáu, 4 tháng 7, 2014

Preparing for VR: Bioshock Infinite played with LEAP Motion and Carl Zeiss Cinemizer OLED headtracker




Bioshock infinite is as close as art gets to gaming and gaming gets to art . 

Before launching into how it plays with head tracking and LEAP Motion I need to ponder that  for a few moments, out of respect.. and consider:How did this happen and who is responsible?



Irrational Games are responsible for this and some of the finest games in almost every decade of modern video gaming since a young Master Gates talked IBM into placing a PC running his code on every desk in the 'verse. Unlike their contemporaries iD , Digital Extremes , Ion Storm they.. Irrational Games.. traversed with not only ease, the PC to next gen console shift, they have thrived in it . Nay ..illuminated it ..

From Looking Glass / later Irrational Games we got  Ultima Underworld I & 2,    Terra Nova Strike Force Centauri , System Shock , System Shock 2 , the Thief series , yes even Tribes Vengeance , the Freedom Force series and now the Bioshock series  all of which still have fans and critics and collectors raving about them. A single big box copy of System Shock 2 can go for $200.. this is respect , you can get it from GOG for $10.. but to own that box ..that is kudos..

This is no mean feat : For consider the karmic fate of Irrational's contemporaries...

Where Carmack went coding phone game RAGE , being trounced by Angry Birds and Green Pigs, Blezsinski scored initially with Gears on console and grew steadily tired and now is thankfully free to innovate again and of course the greatest of all PC game designers Warren Spector ended up dumbing down Deus Exs sequel for consoles being duly punished by ending up and hopefully not ending at Epic Mickey 1 and 2....   Irrational Games transcended..





What did Irrational do different to all of the above ( who for any trolls out there I consider coding heroes by the way ) ... ? Irrational stayed true to their gaming design  and with the greatest of respect towards the then new gen of console gamers , gave them the same core gaming experience that was in their PC games. When you play a Bioshock game on PC or Xbox 360 or PS3 it is the same experience , they did not dumb anything down as did Spector for Deus Ex 2 , they did not sit down and try to transfer and dumb down the  FPS genre onto a phone which cannot reproduce the FPS gaming experience and thus produce an on rails shooter like RAGE al a Carmack. And they were not constrained or trapped  by  exclusivity in the console gaming design realm as our hero Cliffy B.

This is a shame because we as gamers lost out on what Mr Carmack, Spector and Cliffy B could have given us ....and may still !  If they took a peak through  Irrational's looking glass perhaps....

Irrational also thrive on being a pure design team, exploiting along the way engines that John Carmack and Cliff  Bleszinski were involved in..including the Unreal Engine used in Bioshock Infinite .


 Deus Ex Machina ...but it takes a Michel Angelo to illuminate this for us sometimes ....Irrational certainly seem to have a few of those around who can make art with any engine whether Quake 2 or Unreal ...



Bioshock Infinite also manages to weave a  warning message of the ultimate doom of a society  that turns a blind eye to, exploits and is riddled with prejudice, fascism and narcissism and based around the personality cult of an unflinching tyrant  ..though some may miss the point altogether...of that sentence and the game...more power to the developers for tackling these issues ..


So that is the how , you can make yourself feel good by reading the standard reviews on Metacritic if you need to but really if you are reading this you already have the game...dontcha?

I am on a quest to use and combine VR leaning controls, yes this dappy English kernigghit is on a VR Grail quest too...And on hardware that every one can have access to..


HMDs like the Cinemizer OLED will work with minimal spec hardware . as well as of course traditional gaming hardware. The  pictures and videos you see here of Bioshock Infinite are Intel HD3000 powered.  No nVidia Vision or AMDHD3D  required for 3D gaming or headtracking or handtracking..




I need to test how a sustained headtracking game session works with and changes how I play Bioshock Infinite and as we can we are also going to play in Tridef 3D, which explains these funny pictures you see around this post . Set your 3D viewers to over under to check them out... in 3D! 







Aiming and moving a field of view with a headtracker is different to mouse control in many ways , you are not really conscious you use it for a start, the first 30 minutes of Bioshock Infinite are a very good demo of how gaming changes when you play a FPS , in OLED 3D on a hmd with headtracking . In the video above which is a recording of that 3D gameplay , you will see me move the field of view with the headtracker only and also aim with the headtracker only. I find with the ability to look, you actually spend a lot more of your time doing it than you would with a mouse or joypad..

You can play this way for a significant time without noticing you are wearing the Cinemizer OLED , on which these colours rock of course. There is no better way to play a 3D FPS than using a HMD , absolutely nothing can interfere with you being in the game and with the Cinemizer OLED it can be any game on any device outputting a hmd signal..

If aiming with your head is not your thing , then don't hanker none Tex for you can also shoot with your hand...






VR is never going to be achieved if we just stick to headtracking though, so also I took the opportunity to test LEAP Motions new 1.76 sdk and firmware update which has improved finger tracking ( which was none to shabby before the update!) .Here I play looking for hooks for future   VR control...as explained in the video ...




I have not had time to combine these yet, but that will come more to follow @ thegameveda 


I need to get my blog up and running after recent events ! 






If  VR gaming as opposed to professional grade VR is going to take off and turn profits in an ailing economy , the answers to how we design those VR games do not lie in creating new VR experiences from the ground up alone , they lie in the existing body of the art of video gaming almost 4 decades of it, in gems like Irrational's latest and greatest Bioshock Infinite . Players gotta play and when you do and as you do you will pick up the hooks where VR can enhance gaming and wake up jaded games designers too.  

After all a virtual wheel in your fancy VR  world just needs to turn like the real thing ...no need to reinvent it .. and anyone that tells you different IS trying to sell you something...the question is are you buying?


which reminds me ...

Collectors check out some Irrational and Looking Glass classics here 


 Purchase  in the UK/EU the Zeiss Cinemizer OLED 3D iPack including iPhone adapter and in the USA the Cinemizer OLED





























this content is © and originated from thegameveda http://the-games-veda.blogspot.com/  if you are reading it from any other site that has not provided a link back it has been leached